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(S)Elfish Bridge

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Devlog

  • Tilesets in Unreal can be tricky
    February 10, 2024 by ๐Ÿ‘#diary, #selfish bridge, #unreal 5, #2d, #sidescroller
    Following the great fiasco of the game jam, I tried to investigate why my game was literally not working. Turns out, the 'pixels per unreal unit' can and will make a difference on how the asset will b... Continue reading
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